On this version I don´t add nothing new, I only fix some annoying bugs. It this version you don´t need start a new game.
Warnings:
All players with slow PC´s have to pay attention on rock production, and marble production. Excessive production can make the FPS drops, so use this new production sites with wisdom.
If you are farming simulator purist then this map is not for you, because this map has many tasks to do instead of cultivating, harvesting, feeding animals etc.
This map is a modification of Estancia Lapacho.
Warning: Very Important, you need Global Company mod on your mods folder, if you don´t have Global Company mod on your mods folder the map will not work correctly.
This version do not support Seasons mod, if you play the map with Seasons mod selected, the game does not start.
This is new version of the MCE map.
Warnings:
Very important, with this version you can´t continue a old save game. If you do, the game will crash and you need restart your PC. I know is boring, but this version have many changes and the old saves are no more acceptable with this version.
All players with slow PC´s have to pay attention on rock production, and marble production. Excessive production can make the FPS drops, so use this new production sites with wisdom.
Changelog:
ChangeLog v0.8.1:
– Fixed the bug on heap with Limestone, instead have a heap with tailings.
ChangeLog v0.8:
– Seasons Ready
– Addon Straw Harvest support
– More filltypes tip on the ground
– New filltype clay (to produce bricks)
– Possibility dig lithiumore
– Possibility create asphalt roads
– Add Crane on marble production mine to load marble sheets plallets
ChangeLog v0.7.1:
– Fix steel pallet on steel processor
– Translation in Korean for factorys (thanks to StoryNine).
– Fix the bug on the marble blocks processor when the implement touch on triggers block.
– fix marblepallets
– remove light from the crane on marblepallets processor
– fix the bug on gold box when reach 100% the player can´t lift the box with hand.
– The size of the gold box reduced
ChangeLog v0.7:
– Decrease the value per hectar for farmlands.
– New footbridge (3) on the railway for lowloaders don’t get stuck.
– Produce rocks (50) on mine 2 for use with mobile stone crusher.
– The second train now reach 120km/h
– The bricks factory now need Lime to produce bricks (thanks to DancerVlt69).
– Translation in German for factorys (thanks to DancerVlt69).
– Change the name Litium for Lithium
– Change the name gardenstone for StonesGarden
– Change the name Crude for CrudeOil.
– Increased the volume of piles on iron processor.
– Fix the bug on reiversand site. Now can extract all riversand.
– On riversand site now you need extract riversand inside the river to become navigable.
– Olives Production
– Remove the income from scrapyard
– New mine to extract marble
– New paintable textures (marble and granite)
– Fix the bug on water trigger from Lithium Processor when play on dediserver.
Changelog (v0.6):
– Water and tires fill speed increased
– The elevation bridge now can be lifted manual and auto
– augerwagon bulk (to transport woodchips for example).
– new construction site (swimmingpool) with sell point to sell concrete, only can be sell if use a concrete pump.
– teleport system to move the player around the map (only the player, not machinery).
– New lights on refinery and bricks plant.
– New material, crude to sell on harbor (only can be if use the boat) and make TAR on refinery.
– New site to extract crude and harbor to load crude.
– New position for gardenstone pallets when is produce.
– Capacity increased on mine silos for train.
– New road between the bricks plant and lithium plant.
– New entrance to lithium plant.
– Two new houses to sleep.
– New farmland add on start (construction site) to allow start digging.
– Increased to 5000L the capacity of diesel tank on gradenstone processor.
Changelog (v0.5):
– Fixed the problem on winehouse and gold mine (restart production).
– Increased the capacity of Lime silo
– Decreased the comsuption of diesel on stonegarden processor
– Add a elevation bridge on the river way between the mine 3 and 2
– Add more signs on harbor to identify triggers
– New Scrapyard v4 (loading tires)
– Storage silos at mines now works on Multiplayer.
v0.4.1 Platinum
– Fixed the bug second train not load Diesel
– Removed two trees place on the sky
– Work sound volume reduced from Lithium Excavator
Logchange v0.4 Platinum:
– New Mine for Clay Extraction
– New Mine for Lithium Extraction
– New facility for bricks production
– New facility for Lithium production
– Removed some pallets from store
– Toutvenant texture impovement
– Align Aspahlt and Concrete trigger
– Lime selling Points (Train & truck)
– Increased some sell Prices
– New Diesel Storage on Mine 3
– BoardPallets sell points compatible with sawmill placeable (bretter)
– New type of triggers for Gold, Steel, Grapejuice, Portwine, RedWine, Stonegarden.
– Reduced Diesel comsuption on Riversand processor
– Increased Cement production and decrease Lime Production
– Some visual changes
Logchange v0.3:
Icon for coal change
Lighthouse view distance change
Change brand CASE to CASEIH
Add more signs with local information
Align some triggers
Translation files correction
Mine 3 famland expand