Willkomen in Thüringen,
Hier nun meine Neue karte für den LS19. Dieses mal ist es eine 4fach map. Die Anhand von Google maps und Höhenmodel erstellt wurde. Die landschaft spiegelt also eine reales Gebiet wieder.
Kurz und knapp:
– Hohenmodel, Felder, Wald und Straßen anhand von google earth erstellt
– 121 Kaufbare Parzellen
#60felder von klein bis groß
#40Wälder
#5 Höfe 4mit BGA
#16 Wiesen
-Drei Kleine Dörfer
-5verkaufstellen
-KI verkehr (Nimmt ihn bloß nicht die vorfahrt )
-2 ankauf stellen für Dünger,saatgut,Kalk
-3 seen für wasser entnahme
-Höfe haben schon hallen und silos.
Changelog:
V3.0.0.1
bugfix
Pallet sale Löffler, fixed
M + vehicles, new store images, more clearly recognizable
fruitTypes.xml, incorrect entry for standard fruits in connection with fruit destruction
Version 2.1.0.0
# Control / adapt Kuhstall Hof 3 (fixed / new savegame or attached file used!)
# Start Farmland (SP / Light) is at Court 5 (only for new Savegame)
# Gate Kuhstall Hof1 Correct
# Floor yard 1 hall adjust (fixed, custom but new savegame) (or exchange file)
# Liquid fertilizer adjust bearing output
# Lumber warehouse output yard 3
# Check and adjust feeds court 5
# Adjust Parking Cars (Will be fixed in later versions)
# Courtyard 3 can not be removed from its own silo and stored MP (ID incorrect) (For the existing savegame, the ID must be 1 to 3)
# Farm 1 and 2 store multi-hay hay. (Fixed)
# Hof 1 Maximum number of animals in stables (Fixed)
# Yard 1 Lack of store image fix and display in the shop disabled (fixed)
# Nursery, prob. With pallets (changed pallets, but can now only be sold at the shop or at new savegame at the sawmill)
# all BGA fermented Kapa. increase (done)
# Warning Physics Slurry Yard 5 (fixed)
# Straw bales accepted at cow / pigsty
There is a folder for existing savegames. The date dadrin you can insert in your Savegames.
!!! Please pay attention to hinweiß !!!! And always make a backup !!!!
New in V2.0.0.0 * (no no radar support)
• Season Ready (snow mask including white roofs and frozen waters)
• GlobalCompany Script Introduction (lime, fertilizer, seed storage based on the GCS)
• Two branches of production as introduction and test. (Orchard and nursery)
• Reshaped yards, now with wildlife facilities and custom BGAs
• Added field missions (yes sometimes we hear comm wishes: P)