I would like to introduce you to my modified map of Felsbrunn. Hofbrunn … (gäähn … 🙂 This is not a savegame but a created in the editor, or edited map. Well, a Modmap from Felsbrunn more on Modhoster, I know … But it’s worth it. For what? Because it was processed with attention to detail, because it provides a huge starting equipment on machines, because already at the beginning 4 stalls are, because everything is perfectly central in the area and is efficient to reach and because a well-designed or converted map but still represents something other than a thing done with the landscaping possibilities in the game. Mainly it is about the entire court yard of Felsbrunn, or new of course Hofbrunn … This I have usefully rebuilt and enlarged accordingly and modeled beautifully in detail to the site. The farm has 4 stables (cows, sheep, pigs and horses), own yard garage, washing area, various filling tanks, silos and much more. Please look at the pictures. Regarding the starting equipment, I would like to refer to the specially created video.
At this point I would also like to thank the following modders for the provided mods, which I have used for this purpose. Without them, a conversion would have been only half as cool.
You will find that FS 19 is more realistic and more detailed with graphics and you may even change the attire of the farmer as well as able to see that the surrounding areas of your farmland more real like. The clouds above move just as in real life and the machinery is more detailed and resemble the real ones. The difference between the farming simulator 19 mods quite minimal yet Farming Simulator 19 has more crops and the machines actually bounce and bump while they are driven.
Changelog:
News in version 1.9
General
Freeze on a restart fixed (So I hope …!)
Shop Loading Zone of vehicles corrected
Revision of the vehicle shop (area)
Revision of the garage (texture / sound / animation)
Revision of logistics (entrance / access / tanks)
Log bug on Dedi server fixed for the most part
Please see further information under the corresponding tab
Version 1.8
– Log bug fixed
– Textures revised
– Light effects revised
– Road signs collision removed
– New construction of a logistics center
– Conversion / rebuilding of the vehicle shop
– Loading ramp with function
– Lift with function
– Some fields have been merged
Current verse 1.6 available for download
NOTE ON THE UPDATE 1.6
Procedure for players from version 1.5, who want to keep their score at
Please put away all vehicles around the stable and adjacent small field (best on the road)
Install version 1.6
Create new save, save and close
Copy the following 4 files from the old game to the new one (replace only – you do not have to do any more): careerSavegame.xml / farms.xml / items.xml / vehicles.xml
Start tool and enter there only the new savegame number, then perform the savegame update
Then do the troubleshooting (replacing some of the objects in verse 1.5)
Start the game in the new game …
So, and in the end, you may have to resell any buildings / objects that you have already placed in version 1.5, because they are now in the way or in the air. If all goes well, the old game can be deleted (procedure successfully tested).
News in version 1.6
New worth seeing point of sale ‘to the old mill’
Court extension to land enlargement, garage, Güllen- and manure storage and small pond
New internal mods, like a dung-selling, new shelter etc.
Large Multisilo Swiss Edition
Various bug fixes and much more … Please refer to the corresponding tab
Special thanks to PowerPeter008 and Joker301069 for their great mill!
Version 1.5
– Large breeding forest area
– wood storage area
– Sales Station Landhandel Hofbrunn
– Terrain and texture revisions in general
– Revision of the shop items
– File Internal Structure Revision
– Layout adjustments and mod revisions (CJFarming)
– General fixes
– Leaking silo at Kuhstall remains leaking for now (a bug on the part of Giants)
Version 1.4
Lighting in pigs and sheep added
Added new straw storage
-Textures and terrain revised
-BGA prices adjusted
-Internal mods completely revised
Shop items completely revised
Log errors and general fixes
-Undichtes silo at Kuhstall remains leaking for now (a bug on the part of Giants)
Version 1.3
– Chicken farm added
– Ride silo added to straw as well as lower placement level
– Corrected and adjusted the entire lighting in the yard
– Sleep in the yard now possible
– Hall gates corrected menu text
– Texture adjustments at the stables
– Texture adjustments as well as corrections throughout the yard
– Revision Shop Items
– adapted PDA
– Miscellaneous
Version 1.2
– Haylage did not appear in 2nd and 3rd game mode. Hay store has been rebuilt, grass added and capacity increased to 350’000l.
– Soil texture around the filling tanks was partly grassless and unsightly. Was corrected.
Credits:
Rode: Giants and pascal_dmbs, verse 1
–Multisilo: Pandahma, verse 1.2 Gas station: VertexDezign Niggels, verse 1 Filling stations: Rene / anthu, verse 1.2 Setting Halls: VertexDezign Niggels, verse 1 Understanding: TomLsMods, verse 2
(If some of these mods have already been installed, please disable them in the game, otherwise they’ll pop up twice in the shop)
The map has been tested. The log is of course error-free. Any errors are constantly being worked on, so the most recent download version is always recommended or replaced accordingly. Well, then it will be released now … 😉